On the forums, it refers to the Original Poster of a thread. OP Overpowered In-game, this label can be applied to any item, empire build, strategy or tactic that is much stronger compared to all other equivalents with seemingly no balancing factor to counter its power (See Meta). OOS Out of Sync – Notorious desynchronization error that occurs in multiplayer, requires the game to be loaded again. Whenever an empire exceeds its administrative capacity, the resulting penalties are referred to as overextension penalties. MTTH Mean Time To Happen - Metric used to measure how long, on average, it takes for an event to trigger. GM Game Master - Leader or organizer of a multiplayer game. GC Galactic Conquest - Taking over every single system in the galaxy, uniting the whole galaxy under one single empire often used as the ultimate end goal for ambitious players. FTL Faster Than Light - Faster Than Light travel across the galaxy. FOW Fog of War - Prevents empires from seeing parts of the map they do not have sensor coverage for. Fallen Empires that have awoken- stop being stagnant and resume expansion and conquest at full vigor and power - are referred to as Awakened Empires (AE). They will not expand or attack players unless certain conditions are met. FE Fallen Empire - Millennia old, large and extremely powerful empires that have become old and stagnant over the ages. It can also be used as a term in place of DLC. Now, it refers to a DLC containing enough content to befit a classical Expansion Pack. Expansion packs added enough content to be worth fitting onto a CD and selling at a store. DOW Declaration of War - Can be used as a transitive verb ("I shall DOW you, Tzynn!") EP Expansion Pack - Before digital downloads and DLC largely replaced physical discs, an "expansion pack" was the principal method of adding content to a PC video game after it came out. DPS Damage Per Second - Characteristic of weapons, used to designate how much damage the weapon does on average per in-game day. DLC Downloadable content - For-sale content made available by Paradox that adds more game mechanics, music, and other features to the game. CTD Crash To Desktop - Frequently used in patch notes, occurs when the game crashes and instantly shuts down, returning the player to the desktop. CB Casus Belli - Reason for war, also referred to as War Goal, a term from Paradox's history-based games. This can also sometimes refer to sentient robots that an empire can build with the right technology. The game AI controls all nations that are not being played by humans. AI Artificial Intelligence - The governance of the "computer players". Here are some of the common acronyms in the game and in discussions surrounding it:ĪAR After Action Report - A Player's recounting of their Stellaris game in the form of a Fan Fiction.
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